How to Easily Create Visuals with Blender Z Pass and Juicebar DepthMask in Resolume

What would you say if I told you that with a simple depth map (also known as depth buffer, Z-buffer, Z-buffering, Z-depth or Z-pass) you can get unlimited generative visuals in Resolume? Well, now you can. Simply, import a previously generated depth map into Resolume and apply the Juicebar DepthMask effect. Check the video tutorial for more details.

Setting the Z pass in Blender can sometimes be tricky, nevertheless the solution lies in using the 'Map Value' node inside the Blender Compositor; 'Use Nodes' is disabled by default, so you need to enable it first.

WHERE YOU CAN DOWNLOAD 3D SCENES FOR BLENDER:

  • https://www.cgtrader.com
  • https://www.turbosquid.com
  • https://www.blendswap.com

IF YOU DO NOT HAVE AFTER EFFECTS:

  1. Convert your image sequence into some codec like ProRes or H.264/MPEG-4 using FFmpeg (https://ffmpeg.org)
  2. Use Resolume Alley to encode your output file (the one generated by FFmpeg) into DXV

If you have any questions regarding this video, do not hesitate to contact us.

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